Pay us a like if you enjoyed our game of skill. You can play with friends in two vostrii. Before the game starts you have to choose the item that you will use and the number of players who will play this game. This game is played with mouse only with the help of which you need to select the direction in which you shoot the catapult and power with which you launch the projectile. Give of your best to destroy all your opponents as you reach the top of the best players and you will become the best fighter. Besides these qualities and accuracy you need since you have to hit the enemy fortress catapult. It can also be argued that this is not an error, but the way the designers made the game however, the endings of other games such as Clash of the Benders and Aang On!, among others, suggest otherwise.This is a thrilling game that will test your fighting skills and agility, because the only way you will be able to successfully carry out your duties to beat your enemies.It is possible to leave the game and return to the title screen by simply clicking "Quit". The music still plays, but no actions can be performed on the battlefield whatsoever. Once a battle is completed, the game simply focuses the screen onto whichever fortress was destroyed, and no mention is made of how the battle (as well as the game) has ended.The page must be refreshed to continue playing. Whether or not any of this information is filled in, pressing "Send" does not accomplish whatever is supposed to occur, instead perpetually displaying a "Sending. By clicking on either one of them, a prompt to input one's name and email address as well as one's "opponent's" email address appears. Upon clicking the "Email" icon on the title screen, a message that reads "Choose your fortress" will be displayed above Earth Kingdom, Water Tribe, and Fire Nation fortresses. "Email Battle" was a feature that can be inferred to have been used as a way to play the game across two computers, but it is now obsolete. Players could use this information-input screen to set up an Email Battle. The only difference is that in two-player mode, the game is done on a turn-by-turn basis not against the computer, but with an in-life playmate. Two-player mode is played much the same as the normal (single-player) mode. When the gauge is full, the fortress to which the gauge belongs is officially defeated. Both the player and the computer opponent have a damage score that goes up each time a projectile makes contact with another fortress.Īs more damage is dealt, an untitled gauge will begin to fill with a red color, and a Fire Nation insignia denotes where the gauge is currently stopped. The destruction caused to the opponent's fortress raises one's points on the "damage score". Projectiles make contact with an Earth Kingdom fortress.ĭamage occurs when a projectile makes contact with a fortress. The size of the projectile also affects this outcome.įiring a projectile through a circular green object will reduce the damage to one's fortress, and the black-and-gold-patterned version makes it so that the projectile shot through it inflicts greater damage upon impact. Angled too highly or lowly, the catapult might shoot a projectile an extreme distance away from its actual desired location.
An arrow will appear during this process to give visual representation of how much strength is being applied by the mouse.įinally, by placing the mouse at any random point on-screen at the time of firing a projectile, the outcome of the shot may differ completely. A small projectile has the highest chance of making contact with the target, but it causes less damage medium-sized projectiles spread out to cover more area and large projectiles have the least accuracy and deal the most damage.īy holding down the left mouse click after having chosen a projectile, the amount of strength can be chosen. Unique effects of any attack come into play depending on what size projectile is chosen. No projectile type can be used consecutively.
The fortresses' only forms of offense are their catapults that fire three types of projectile: fire, earth, and water. Players can use fire, earth, and water projectiles. Holding down the mouse click allows for one to choose the strength of the proceeding attack and, depending on where the mouse stands at the time of projectile release, the projectile's landing area will be determined.Two fortresses are at battle, and it is the player's job to "destroy" his or her opponent's fortress before the player's own fortress is taken down.Īll actions are performed through the left mouse click.